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  <url>
    <loc>https://www.kimsarc.com/projects</loc>
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    <lastmod>2024-10-04</lastmod>
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      <image:title>Projects</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1491772916604-TWYLVP9K77N3NOO5PSGA/Intext_RisorHotel_KimBaumannLarsen_1Main_View_1920x1080.jpg</image:loc>
      <image:title>Projects - Winning design</image:title>
      <image:caption>Intext is a First Prize award winning hotel design project from 2006. The competition by Norsk Form and 100% Risor called for an open interdisciplinary competition to create the first design hotel in Norway and the scope of the competition was the redesign the rooms of Risor Hotel in Risor, one of Europes best kept wooden house towns.  The floor is inspired by forms of the Risor peninsula, where jetties have formed huge pot-holes for swimming in, and waves have polished the rock silk smooth for sunbathing. The floor, bed and bath form one continuous bathing-sleeping landscape – a private spa.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1491846481029-IN5XW36E0Z4EGWPYP69E/BlueWaves_film_KimBaumannLarsen_HD_screenshot_virtual01.jpg</image:loc>
      <image:title>Projects</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1492021829019-DKYYQFOX50P9FSCQZEJV/TV2SportArena_11_shot14_KimBaumannLarsen_1200px.jpg</image:loc>
      <image:title>Projects - TV 2 Sport Arena</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1491759728042-EW99PF7316VNYNSAP3Q6/IKKFVRScreenshot2_HD.jpg</image:loc>
      <image:title>Projects - Wu-Shu experiments in virtual reality</image:title>
      <image:caption>I Know Kung Fu VR was created as a technology demo for HoloCap (www.holocap.com), a system for scanning and presenting humans in Virtual Reality in real-time using a low cost depth camera. The inspiration for the design was the dojo from the Matrix movie with a dash of modern architectural design and a selection of Chinese Wu-Shu related art.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1491759259027-DB8MU8X9HPRW1JRQ9U3H/TineMelk_AR_app_iPad_in_use_KimBaumannLarsen_2k.jpg</image:loc>
      <image:title>Projects - Talking to you</image:title>
      <image:caption>The TineMelk AR application for Android and iOS ran in Norway in January 2012, nationwide. An AR marker was printed on the back of more than 50 million milk cartons. The app was part of a four month campaign to raise awareness of locally produced and distributed milk and was built on an existing marketing concept of cows talking like humans when unobserved. The AR app placed two small animated cows on the user’s table playing out an amusing mise en scène with the cows speaking in a different Norwegian dialect, depending on which region the milk was from. The story ends when the cows are surprised to ‘discover’ the user and then clumsily return to ‘playing’ cow.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1540986193423-AWVHTMGBZH1TFA091HTN/elevateD_sphereB_m_31_cam11_60mm_exterior_approach.jpg</image:loc>
      <image:title>Projects</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1541079435266-XFO1IG9M1JEKD5WGYUBH/HoloCapStudioV2_thumbnail_sq.jpg</image:loc>
      <image:title>Projects</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1582391852157-ZPM4YB8CTZ9R6XP4OMBA/181124_Ruter_K2012_Metro_OlafRyesPlass_2k_110518_ill.jpg</image:loc>
      <image:title>Projects - Ruter K2012 Metro - Grünerløkka</image:title>
      <image:caption>Architectural design and visualisation for a proposed new metro line in Oslo with stops among other places at Grünerløkka (Olaf Ryes plass).</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1573382429264-5SDPF6Y6P445II125NR4/VirtuaView_06_hero_image_with_pavilion_water_and_tree16x9HD.png</image:loc>
      <image:title>Projects - A virtual workplace</image:title>
      <image:caption>For Norwegian company Dimension10, now part of the leading Finnish VR company Varjo, I was asked to design a new architectural workspace for their state-of-the-art collaboration and visualisation VR software for the AEC industry.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1664092948512-WJULFC2Q9GWMILP7VK31/210407_GriniVR_screenshot_10.png</image:loc>
      <image:title>Projects</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1664093454982-AMYW1TKRJ9IPUZM7NRU7/TheMOON_app_IMG_0040.PNG</image:loc>
      <image:title>Projects - A touch based social online 3D retail shopping experience</image:title>
      <image:caption>TheMoon was a prototype developed to create a novel online 3D shopping center experience by a startup of the same name. It featured a simplistic and innovative touch-based 3D navigation and interaction user interface. As Creative Director of Front End and Scrum Master I led the team of game developers and designers in 2014 and 2015 producing the iOS app .</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1676815177686-GK8S8IHPYS13IO9BPVYY/VRIndustryTraining_360still.png</image:loc>
      <image:title>Projects</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1676831015299-E7VY89GQ02SZ5NEROV3X/image-asset.jpeg</image:loc>
      <image:title>Projects - Lost in Time VR teaser home</image:title>
      <image:caption>For the launch of the Lost in Time interactive TV show in Norway by The Future Group (now Pixotope), an interactive teaser experience was created for Gear VR. It featured three of the worlds from the show of which the home base is shown here as a 360 still image. The complex, and very realistic Unreal Engine scenes were created by a large team of artists and developers working at TFG.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1676889820546-6F6OWAL88BEWYHCK0IE5/230220_CONVRS_Spiral-Spheres_m_28_lictex_Front.jpg</image:loc>
      <image:title>Projects - Stairway to the stars</image:title>
      <image:caption>For the B2B social VR platform CONVRS by Ocean Visioneering I contributed with design concepts in addition to being the servant leader of the dev team as the Scrum Master. This concept was by far my favorite even if none of the ideas made it into the final design.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1676898120229-TSK4P31EZWMY1TYHG5KJ/TwigVRPromoQuillScene1.jpg</image:loc>
      <image:title>Projects - A narrative  musical VR experience</image:title>
      <image:caption>In Twig you journey through withered landscapes with endangered plants and animals, and restore them with colour. Your colours come together to create unique symphonies.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1679049163248-61LG17LFZL4L3177B7KB/image-asset.jpeg</image:loc>
      <image:title>Projects - Prototyping the future of virtual theater</image:title>
      <image:caption>Act One was a prototype for an interactive virtual theater created at the Art Lab at Kulturtanken - Arts for Young Audiences in collaboration with Riksteatret and Det andre teatret in Oslo, Norway in 2020 and 2021.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1681233996172-OH6DZ4ULX6ZCC95DHFOW/Digitalt_Sanserom_Veoya_retouch.jpg</image:loc>
      <image:title>Projects - A magical window into history</image:title>
      <image:caption>Using the State-of-the-Art volumetric video capture and playback technology from Norwegian HoloCap with a large stereoscopic projection of the reconstructed Veoya boathouses created by Tidvis, a virtual window into history was created.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1491759120170-F3TGM39M4JV9LD8XXA9W/photo_screengrab_Retina_TineKuer_promo_graphic_2k.jpg</image:loc>
      <image:title>Projects - Color your own farm</image:title>
      <image:caption>A free mobile augmented reality interactive 3D coloring app that allowed users to play with the images in a narrative featuring two animated cows as part of an ongoing campaign by Norway's largest dairy producer, Tine.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1680791178405-NUSHKGQ89LBOYIDIUEC3/Viewalk_playtest_composite_interior.jpg</image:loc>
      <image:title>Projects - Moving to play</image:title>
      <image:caption>Viewalk is the mobile fitness gaming platform in which you move to play. It is also a novel way to navigate virtual spaces on your own two feet such as this architectural scene; my I Know Kung Fu space originally created for the HoloCap HMD-based VR demo.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1700017655614-EPBQMOM01GKH0V721IH3/200525_Capture_Unity_vsNorway_Lobby_Status_scene_view_cropped.png</image:loc>
      <image:title>Projects - A floating lobby for a maritime tech expo</image:title>
      <image:caption>When asked to design a lobby for a VR expo for maritime products and technologies a floating lobby was the obvious answer. The design featured an open yet closed design with added natural feature in an aquarium and rhododendron mini-garden, and glass pedestals holding teleport orbs for the exhibitors.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1663924960182-RGE40ERMT36T9RU60Q0K/TMS_Newimages_title.jpg</image:loc>
      <image:title>Projects - A Fifth Wall Forum Connector project</image:title>
      <image:caption>The Machine Stops was born out of the Fifth Wall Forum Connector where an international team of five theatre and XR professionals created a working VR-prototype in two months time by Agnes Karolina Bakk, Kim Baumann Larsen, David Gochfeld, Carrie Schoenfeld, and Nick Tjaardstra.</image:caption>
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  </url>
  <url>
    <loc>https://www.kimsarc.com/blog</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2024-09-22</lastmod>
  </url>
  <url>
    <loc>https://www.kimsarc.com/blog/2024/9/22/architectural-storytelling-insights-from-architecture-and-science-for-designing-social-vr-spaces</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-09-23</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/dc626721-3901-41b5-a1bb-585fee4edf8d/Architectural+Storytelling+IMX+2024+workshop+YT.010.jpeg</image:loc>
      <image:title>Blog - Architectural Storytelling - Insights From Architecture and Science for Designing Social VR Spaces - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1e7421ba-5387-4ad4-9f0e-384d618db599/Architectural+Storytelling+IMX+2024+workshop+YT.001.jpeg</image:loc>
      <image:title>Blog - Architectural Storytelling - Insights From Architecture and Science for Designing Social VR Spaces - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.kimsarc.com/blog/2023/5/26/love-and-death-of-architecture</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-05-27</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/10777303-2faf-4d56-93d0-9d47437bfcd8/230522_Voksenaasen_blueprint_sectionV10.jpg</image:loc>
      <image:title>Blog - Love and Death of Architecture - Make it stand out</image:title>
      <image:caption>Scan of blueprint of Voksenaasen hotel from 1959 showing the iconic section which enabled the building to negotiate the steep terrain of the site. Drawn by the architects Hans-Kjell Larsen and Terje Thorstensen.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1492018577800-49AUSCGRYHYMSJAIXKHE/Holocap_IKKFVR_dojo3_under_mezzanine.jpg</image:loc>
      <image:title>Blog - Love and Death of Architecture - Make it stand out</image:title>
      <image:caption>The virtual architectural space and dojo “I Know Kung Fu” I designed for HoloCap which now resides in VRChat.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/ff4e0fe2-7fef-41fc-8186-c075ef879595/Fallingwater_spring2019_KBL_IMG_9857.png</image:loc>
      <image:title>Blog - Love and Death of Architecture - Make it stand out</image:title>
      <image:caption>Fallingwater captured in the spring of 2019 by yours truly.</image:caption>
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      <image:title>Blog - Love and Death of Architecture - Make it stand out</image:title>
      <image:caption>The 2019 cohort of the Immersive Design Residency Program at Fallingwater led by Residency Instructor Doug North Cook, Professor at Chatham University.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/f18cbdab-7b87-4d3b-9056-b61a7343199d/220904_MOR_MuseumOfOtherRealities.jpeg</image:loc>
      <image:title>Blog - Love and Death of Architecture - Make it stand out</image:title>
      <image:caption>Museum of Other Realities designed by architect Samuel Arsenault-Brassard is one of the virtual social architectural spaces I hope will be conserved for the future. It is host to many digital works of art and is a work of art in itself.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/459ee37c-e97c-4622-82c1-2493e2cbd80b/VoksenaasenPav_arch_R3-R1.png</image:loc>
      <image:title>Blog - Love and Death of Architecture - Make it stand out</image:title>
      <image:caption>3D CAD model of the Dag Hammarskjöld pavillion at Voksenaasen hotel.</image:caption>
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  </url>
  <url>
    <loc>https://www.kimsarc.com/blog/2022/9/20/whats-next-in-interactive-content</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-02-20</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/f18cbdab-7b87-4d3b-9056-b61a7343199d/220904_MOR_MuseumOfOtherRealities.jpeg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>Museum of Other Realities designed by architect Samuel Arsenault-Brassard.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/29eded31-f397-48bd-b342-e261620c29eb/220905_TropicalConstruction_app008_HighresScreenshot.png</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>“Tropical Construction” (official name to be determined) - the game level I am currently designing as a lobby for people to hang out and learn to play paintball in Viewalk.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/fbea2e21-9728-48ec-b4c3-b93bf27c7af4/EdvardMunchStyleTransfer.png</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>Neural Style Transfer using one of Edvard Munch’s paintings on a 360 photograph from the garden of his summer house in Åsgårdstrand, Norway.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/f4e6efa7-e1ea-4265-87ba-042d5980f560/220906_Magazine-interviews-with-Kim_5729.jpg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>Interviews of yours truly from 2008, 2009, and 2010.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/ba45e010-ed02-410d-b31c-ac9dee458c94/220904_mirrors-edge-2-vista.jpg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>With their clean, abstract futuristic style the virtual architecture of Mirror’s Edge by DICE continues to be a great inspiration for both me and my co-founder Bengt Ove Sannes at Viewalk.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/5075e747-e5f5-46db-b57e-288fcc7a8999/Viewalk-Midjourney-Achievements-ConceptArt.jpg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>A series of concept art images for the prototype achievement system in Viewalk generated by Midjourney in minutes instead of several hours (if not days) if done by a concept artist.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1491772726677-PXSTVAB0DX1QTKRMW9FB/TV2SportArena_07_shot8-2_KimBaumannLarsen_1200px.jpg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>The digital set I designed, modeled and rendered for the TV2 Sport Arena commercial in 2008.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/2d34e86f-d127-44ab-9ef0-ed7e51a8ba0c/220906_RPM_avatar_from_photo.jpg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>A non-existing person generated by AI on the left and the AI-generated 3D avatar of the same “person” by ReadyPlayerMe.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1540986193423-AWVHTMGBZH1TFA091HTN/elevateD_sphereB_m_31_cam11_60mm_exterior_approach.jpg</image:loc>
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      <image:caption>My honorable mention competition entry Elevate from 2019.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/a8968d68-3a08-45dd-8084-b08e35704fdf/220904+Viewalk.001.jpeg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>The Viewalk platform consists of a series of mini-games set in fully realized virtual worlds that you explore by walking on your own two feet wherever you are.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/9325f117-21c9-4e05-b431-f585c7118fbe/220904_art-galleryMetaxuInReality04_KimsExhibit.png</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>Capture of the Hubs based virtual art gallery by Metaxu Studio where I exhibited a model and images of my design for the interactive VRchat theatre experience “The Machine Stops”.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/ea1f93d1-8c03-470f-88e8-68b501663993/220911_Spectacles_KatVHarris_Portrait-1536x864.png</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>Snap’s Spectacles are closer to a form factor appealing consumers but both the current and next iteration of the glasses are for developers only.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/f253d380-e9a7-4de8-87d6-9ab16d838bd8/Bladerunner_esper_photo_analysis.jpg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>The photo in Blade Runner that was searched for hidden clues in the scene that were unseen from the vantage point of the photograph.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/150cf79d-a21b-411e-b2d2-23171ca30593/Midjourney-Predicting-the-future.jpg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>Midjourney’s attempt at predicting the future.</image:caption>
    </image:image>
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      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>The VR headset I developed content for in Houston in 1994 and photo from one of the events we did when I was working at the startup CyberSim.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/0d6610da-fdf0-4903-a055-22c5b982be08/MidjourneyDALL-E2-September-concept-art.jpg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>A series of images produced by Midjourney to the left and DALL-E 2 to the right in response to the text prompt “A futuristic white and pale blue room with glass floor, curved walls and white strips of neon with a dancing blonde fashion model in a skin tight coctail dress, inspired by Star Wars and TRON.”</image:caption>
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    <image:image>
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      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>Program spread from the Digital Storytelling 2006 conference I organized with a collage of work and images from Eric Hanson from films like The Fifth Element, The Day After Tomorrow and Bicentennial Man.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1540910243474-5B5Y4PCMQNR1J5CW438G/5707_090206-1631_September_still_0018.jpg</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>The Star Wars inspired dressing room I designed for September’s “I Can’t Get Over” music video in 2009.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/29836269-f53e-4bc5-ab52-b41e6828dc37/220906_ML_Generic_Hero_Nick_025_v004.png</image:loc>
      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>While the Magic Leap 2 is the current state-of-the-art mixed reality glasses they are neither cheap nor something most people would want to be seen with on their heads or wear for hours every day.</image:caption>
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    <image:image>
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      <image:title>Blog - What’s next in interactive content? - Make it stand out</image:title>
      <image:caption>The interactive narrative TineMelk AR app we created in 2012 (published in early 2013).</image:caption>
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    <image:image>
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      <image:title>Blog - What I talk about when I talk about virtual architecture</image:title>
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    <image:image>
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      <image:title>Blog - What I talk about when I talk about virtual architecture</image:title>
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  <url>
    <loc>https://www.kimsarc.com/blog/2020/2/8/choose-your-privacy-settings</loc>
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      <image:title>Blog - Choose your privacy settings</image:title>
      <image:caption>A cubicle workspace scene from Playtime (1967) directed by Jacques Tati.</image:caption>
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  <url>
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      <image:title>Blog - Syd Mead in Memoriam</image:title>
      <image:caption>Kim Baumann Larsen, Knut Ramstad and Syd Mead in Pasadena post SIGGRAPH in August 2005.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1578266052069-IQ1OS9TO479BLRUD2NUN/131231_Syd_Mead_Senteniel_Philips_Three-dimensional_image_screen.jpg</image:loc>
      <image:title>Blog - Syd Mead in Memoriam</image:title>
      <image:caption>Three-dimensional image screen, Philips by Syd Mead. Sentinel published by Dragon's Dream, 1979.</image:caption>
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    <image:image>
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      <image:title>Blog - Syd Mead in Memoriam</image:title>
      <image:caption>Risor Hotel winning design competition entry from 2006.</image:caption>
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  <url>
    <loc>https://www.kimsarc.com/blog/2019/5/1/architectural-psychology-and-storytelling-for-virtual-spaces</loc>
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    <lastmod>2019-05-01</lastmod>
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      <image:title>Blog - Architectural psychology and storytelling for virtual spaces</image:title>
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      <image:title>Blog - Architectural psychology and storytelling for virtual spaces</image:title>
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    <lastmod>2019-01-25</lastmod>
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      <image:title>Blog - Kimusan's dojo - on VR portfolios and prototyping in VRchat - Kimusan’s dojo</image:title>
      <image:caption>on VR portfolios and prototyping in VRchat</image:caption>
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      <image:title>Blog - Kimusan's dojo - on VR portfolios and prototyping in VRchat</image:title>
      <image:caption>A selfie from Kimusan’s dojo. Many thanks to @mulmbot (lhannan) for the design of my VRchat avatar and to Philip (Meidell) for the avatar lighting fix!</image:caption>
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    <lastmod>2018-12-12</lastmod>
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      <image:title>Blog - Social VR - the invisible superpower - Not a full house</image:title>
      <image:caption>Sansar’s virtual comedy event was fun but a low key affair.</image:caption>
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    <image:image>
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      <image:title>Blog - Social VR - the invisible superpower - Social VR</image:title>
      <image:caption>the invisible superpower</image:caption>
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    <image:image>
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      <image:title>Blog - Social VR - the invisible superpower</image:title>
      <image:caption>DJVJ Sutu Eats Flies and legendary electronic music pioneer Jean-Michel Jarre (JMJ) hang out with fans after the amazing set.</image:caption>
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      <image:caption>My highly speculative conceptual design and visualization for a future metro at Grunerløkka in Oslo, the casual every-day story contrasting the once-a-year sports event portrayed in the Bislet image at the top of this post.</image:caption>
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      <image:title>Blog - Designing learning, training and workspaces for VR - I know Kung Fu</image:title>
      <image:caption>The Chinese art reference Wushu and subtle shadows on the shoji doors create a sense of mystery in the HoloCap “I Know Kung Fu VR demo”</image:caption>
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      <image:caption>A 360 panorama of my concept model for a recent version of HoloCap Studio.</image:caption>
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      <image:title>Blog - Designing learning, training and workspaces for VR - The right amount of dirt</image:title>
      <image:caption>The right amount of dirt: a 360 panorama of a mixed reality VR prototype for industrial training done at The Future Group.</image:caption>
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    <image:image>
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      <image:title>Blog - Designing learning, training and workspaces for VR - Blue for imagination</image:title>
      <image:caption>Still from my design of the blue changing room in the “Can’t Get Over” music video with artist September.</image:caption>
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    <lastmod>2017-05-04</lastmod>
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      <image:caption>Risor Hotel stereo panorama rendered with 3ds Max and V-Ray and viewed through Homido Mini VR glasses.</image:caption>
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    <lastmod>2017-05-01</lastmod>
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      <image:title>Blog - Into the Matrix</image:title>
      <image:caption>The HoloCap booth at VRLA 2017 with yours truly and Peder Børresen of HoloCap being captured in real-time while Stian Børresen of HoloCap watches in VR.</image:caption>
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      <image:title>Blog - About time!</image:title>
      <image:caption>Synesthetic number form. Richard E. Cytowic, from Cytowic &amp; Eagleman (2009), "Wednesday is Indigo Blue: Discovering the Brain of Synesthesia." MIT Press</image:caption>
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      <image:title>Services - Make it stand out</image:title>
      <image:caption>Design for the Varjo/Dimension VR work platform Teleport VR.</image:caption>
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      <image:caption>Photo from my talk on Designing Intuitive and Inspiring Immersive Spaces at the CREATECH SUMMIT 2024 in Sofia, Bulgaria.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1676831015299-E7VY89GQ02SZ5NEROV3X/LiT_Homebase_360_Frame_00020.jpg</image:loc>
      <image:title>Services - Make it stand out</image:title>
      <image:caption>View from the Lost in Time VR promo I produced for Pixotope Technologies and published to the Oculus store for Gear VR.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1662809400961-SNW46KHIKJHLTXFTFD3Y/TineMelk_AR_app_iPad_6k_copyright_PlaceboEffects_and_Labrat_2012.jpg</image:loc>
      <image:title>Services - Make it stand out</image:title>
      <image:caption>The Cannes Liones shortlisted Tine Melk AR marketing experience I designed for Tine in collaboration with Try.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/58e67a879de4bbb333c8c197/1713fe1c-8ee1-46e3-b240-118809d989ba/UiB_VR_talk_Kim_FB.jpg</image:loc>
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      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Services - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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